Pink Doom 0.1.0 documentation
Contents:
Pink Doom
Installation
Usage
pink_doom
pink_doom package
pink_doom.doom package
pink_doom.misc package
pink_doom.playsim package
pink_doom.rendering package
pink_doom.wad package
Contributing
Credits
History
Index
A
|
B
|
C
|
D
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
R
|
S
|
T
|
V
|
W
|
X
|
Y
A
AMBUSH (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
angle (pink_doom.doom.data.MapSeg attribute)
(pink_doom.doom.data.MapThing attribute)
ANGLE_TO_FINE_SHIFT (in module pink_doom.misc.tables)
B
bbox (pink_doom.doom.data.MapNode attribute)
BLOCK_MONSTERS (pink_doom.doom.data.LinedefAttribute attribute)
BLOCKING (pink_doom.doom.data.LinedefAttribute attribute)
BLOCKMAP (pink_doom.doom.data.MapLump attribute)
bottom_texture (pink_doom.doom.data.MapSidedef attribute)
C
cache_lump_name() (in module pink_doom.wad.loader)
cache_lump_num() (in module pink_doom.wad.loader)
ceiling_height (pink_doom.doom.data.MapSector attribute)
ceiling_pic (pink_doom.doom.data.MapSector attribute)
check_num_for_name() (in module pink_doom.wad.loader)
children (pink_doom.doom.data.MapNode attribute)
CORPSE (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
COUNTITEM (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
COUNTKILL (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
D
DONT_DRAW (pink_doom.doom.data.LinedefAttribute attribute)
DONT_PEG_BOTTOM (pink_doom.doom.data.LinedefAttribute attribute)
DONT_PEG_TOP (pink_doom.doom.data.LinedefAttribute attribute)
DROPOFF (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
DROPPED (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
dx (pink_doom.doom.data.MapNode attribute)
dy (pink_doom.doom.data.MapNode attribute)
F
file_pos (pink_doom.wad.loader.FileLump attribute)
FileLump (class in pink_doom.wad.loader)
fine_sine (in module pink_doom.misc.tables)
fine_tangent (in module pink_doom.misc.tables)
first_seg (pink_doom.doom.data.MapSubsector attribute)
fixed_div() (in module pink_doom.misc.fixed)
fixed_div2() (in module pink_doom.misc.fixed)
fixed_mul() (in module pink_doom.misc.fixed)
flags (pink_doom.doom.data.MapLinedef attribute)
FLOAT (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
floor_height (pink_doom.doom.data.MapSector attribute)
floor_pic (pink_doom.doom.data.MapSector attribute)
G
get_num_for_name() (in module pink_doom.wad.loader)
H
handle (pink_doom.wad.loader.LumpInfo attribute)
I
identification (pink_doom.wad.loader.WadInfo attribute)
INFLOAT (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
info_table_offset (pink_doom.wad.loader.WadInfo attribute)
init_multiple_files() (in module pink_doom.wad.loader)
J
JUSTATTACKED (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
JUSTHIT (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
K
kind (pink_doom.doom.data.MapThing attribute)
L
LABEL (pink_doom.doom.data.MapLump attribute)
light_level (pink_doom.doom.data.MapSector attribute)
linedef (pink_doom.doom.data.MapSeg attribute)
LinedefAttribute (class in pink_doom.doom.data)
LINEDEFS (pink_doom.doom.data.MapLump attribute)
lump_length() (in module pink_doom.wad.loader)
LumpInfo (class in pink_doom.wad.loader)
M
MapLinedef (class in pink_doom.doom.data)
MapLump (class in pink_doom.doom.data)
MapNode (class in pink_doom.doom.data)
MapObjectFlag (class in pink_doom.playsim.mobjflag)
MAPPED (pink_doom.doom.data.LinedefAttribute attribute)
MapSector (class in pink_doom.doom.data)
MapSeg (class in pink_doom.doom.data)
MapSidedef (class in pink_doom.doom.data)
MapSubsector (class in pink_doom.doom.data)
MapThing (class in pink_doom.doom.data)
MapVertex (class in pink_doom.doom.data)
mid_texture (pink_doom.doom.data.MapSidedef attribute)
MISSILE (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
module
pink_doom
pink_doom.cli
pink_doom.doom
pink_doom.doom.data
pink_doom.misc
pink_doom.misc.fixed
pink_doom.misc.tables
pink_doom.pink_doom
pink_doom.playsim
pink_doom.playsim.actions
pink_doom.playsim.mobjflag
pink_doom.rendering
pink_doom.wad
pink_doom.wad.loader
N
name (pink_doom.wad.loader.FileLump attribute)
(pink_doom.wad.loader.LumpInfo attribute)
NOBLOCKMAP (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
NOBLOOD (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
NOCLIP (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
NodeFlag (class in pink_doom.doom.data)
NODES (pink_doom.doom.data.MapLump attribute)
NOGRAVITY (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
NONE (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
NOSECTOR (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
num_lumps (pink_doom.wad.loader.WadInfo attribute)
num_segs (pink_doom.doom.data.MapSubsector attribute)
O
offset (pink_doom.doom.data.MapSeg attribute)
options (pink_doom.doom.data.MapThing attribute)
P
PICKUP (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
pink_doom
module
pink_doom.cli
module
pink_doom.doom
module
pink_doom.doom.data
module
pink_doom.misc
module
pink_doom.misc.fixed
module
pink_doom.misc.tables
module
pink_doom.pink_doom
module
pink_doom.playsim
module
pink_doom.playsim.actions
module
pink_doom.playsim.mobjflag
module
pink_doom.rendering
module
pink_doom.wad
module
pink_doom.wad.loader
module
position (pink_doom.wad.loader.LumpInfo attribute)
R
read_lump() (in module pink_doom.wad.loader)
REJECT (pink_doom.doom.data.MapLump attribute)
row_offset (pink_doom.doom.data.MapSidedef attribute)
S
SECRET (pink_doom.doom.data.LinedefAttribute attribute)
sector (pink_doom.doom.data.MapSidedef attribute)
SECTORS (pink_doom.doom.data.MapLump attribute)
SEGS (pink_doom.doom.data.MapLump attribute)
SHADOW (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
SHOOTABLE (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
side (pink_doom.doom.data.MapSeg attribute)
SIDEDEFS (pink_doom.doom.data.MapLump attribute)
sidenum (pink_doom.doom.data.MapLinedef attribute)
size (pink_doom.wad.loader.FileLump attribute)
(pink_doom.wad.loader.LumpInfo attribute)
SKULLFLY (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
SLIDE (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
slope_div() (in module pink_doom.misc.tables)
SOLID (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
SOUND_BLOCK (pink_doom.doom.data.LinedefAttribute attribute)
SPAWNCEILING (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
special (pink_doom.doom.data.MapLinedef attribute)
(pink_doom.doom.data.MapSector attribute)
SPECIAL (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
SSECTORS (pink_doom.doom.data.MapLump attribute)
SUBSECTOR (pink_doom.doom.data.NodeFlag attribute)
T
tag (pink_doom.doom.data.MapLinedef attribute)
(pink_doom.doom.data.MapSector attribute)
tan_to_angle (in module pink_doom.misc.tables)
TELEPORT (pink_doom.playsim.mobjflag.MapObjectFlag attribute)
texture_offset (pink_doom.doom.data.MapSidedef attribute)
THINGS (pink_doom.doom.data.MapLump attribute)
top_texture (pink_doom.doom.data.MapSidedef attribute)
TWO_SIDED (pink_doom.doom.data.LinedefAttribute attribute)
V
v1 (pink_doom.doom.data.MapLinedef attribute)
(pink_doom.doom.data.MapSeg attribute)
v2 (pink_doom.doom.data.MapLinedef attribute)
(pink_doom.doom.data.MapSeg attribute)
VERTEXES (pink_doom.doom.data.MapLump attribute)
W
WadInfo (class in pink_doom.wad.loader)
X
x (pink_doom.doom.data.MapNode attribute)
(pink_doom.doom.data.MapThing attribute)
(pink_doom.doom.data.MapVertex attribute)
Y
y (pink_doom.doom.data.MapNode attribute)
(pink_doom.doom.data.MapThing attribute)
(pink_doom.doom.data.MapVertex attribute)